TILT sensor cut from DS due to cost

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"NYT on DS - Yamauchi's idea, tilt left out due to cost, final price
will be
< $200

"To keep costs down, Mr. Miyamoto said, some features were left out of
the DS. Maybe next time, he said, he will be able to include a tilt
sensor for gyroscopic control."


now here's the entire article

http://www.nytimes.com/2004/05/13/technology/circuits/13play.html
_______________________________________________________________________________

May 13, 2004
Taking the Game War to a Second Front
By STEPHEN TOTILO

LOS ANGELES, May 12 - A man in dark jeans and a Super Mario T-shirt
slipped behind a pillar on the upper floor of Nintendo's
42,000-square-foot outpost at the Electronic Entertainment Expo, the
giant annual video-game trade show also known as E3. Unseen, he made
his presence known with a handwritten message zapped onto an unusual
new hand-held gaming system called the Nintendo DS.

"I'm Shigeru Miyamoto," he wrote with a stylus on the lower screen of
his DS, a clamshell two-screen gaming device shaped like an inch-thick
checkbook. The words appeared on the top screen of a second DS, whose
user scribbled an electronic reply.

Mr. Miyamoto, Japan's most renowned game designer and Nintendo's
senior managing director, has been communicating with Western
audiences through video games since 1981, when he conceived the arcade
game Donkey Kong. Now 51, he has also created Nintendo icons like
Mario, Luigi and Zelda and directed the best sellers Super Mario
Brothers 3 (1989) and The Legend of Zelda: The Ocarina of Time (1998),
hailed in the video-game press as among the greatest games ever.

As E3 unfolds here this week, his mission is to convince the industry
and its followers - including the designers and publishers Nintendo
hopes to recruit to create games for its new machine - that what
players need next is a device with two screens.

It may be a challenge. Many in this audience wonder if Nintendo's
house of ideas can withstand a steamrolling Sony, which is using the
trade show to unveil its own hand-held game device, the PlayStation
Portable. The Sony entry, known as the PSP, plays games, movies and
music and has been billed by its corporate parent as the Walkman of
the 21st century.

The PlayStation Portable is another volley in Sony's decadelong effort
to best Nintendo, having first removed it from its position as the
market leader in home video-game consoles. Now it is seeking to knock
it from its perch atop the hand-held market: Nintendo enjoys
near-total control in what Jupiter Research estimates is a $1.6
billion hand-held business that includes the Game Boy Advance.

By year's end, the DS (under a name yet to be announced) will join the
hand-held ranks; the Sony PSP will arrive in Japan late this year and
in North America and Europe in early 2005.

Nintendo's president, Satoru Iwata, 44, said the company was already
working on a new hand-held when the Sony PSP was announced a year ago,
but that Sony's move stimulated his developers' creativity. "I think
it has triggered great motivation" among Nintendo's developers, he
said through a translator - so much so "that they really have to come
up with great changes in their games."

The DS's unusual design took shape a year ago after a visit from a
former Nintendo president, Hiroshi Yamauchi, an outspoken 50-year
veteran of the company, who reviewed the efforts of hardware design
teams to create a new hand-held game machine.

"Basically we were all focused on bigger, faster," Mr. Miyamoto said
through a translator. "And then Mr. Yamauchi came down and said:
'Knock it off. We want something unique, something brand new. Do
something on two screens.' "

That directive was a classic Nintendo move, according to P. J.
McNealy, an analyst for American Technology Research, who said the
company has long been known to skimp on technology in favor of
focusing on finding unexpected ways to change game play.

Mr. McNealy said the need for that strategy had intensified as
Nintendo faced stiff competition from richer companies like Sony and
Microsoft. "Nintendo has to keep up by either being more creative at a
cheaper price or investing more money," he said. "The DS is a good
example of creativity while not breaking the budget."

The company's games-first philosophy has led Nintendo, unlike its
competitors, to exclude options like DVD playback from its home
consoles. It also led to its current approach of searching for new
ways to excite gamers. Mr. Iwata said that a recent slowdown in the
Japanese game market indicated that simply improving graphical
capabilities, the usual approach, would not attract consumers. "People
in the industry are looking forward to some kind of sea change," Mr.
Iwata said.

Mr. Miyamoto agreed, suggesting that a focus on technology would limit
creativity. He is undeterred by estimates that the Sony PSP's bigger,
higher-definition single screen can exhibit graphics on par with the
current-generation PlayStation 2, or that the graphics of the Nintendo
DS, while far superior to those on the Game Boy Advance, are closer to
those seen in the higher-end last-generation Nintendo 64 games. "We
weren't trying to create the next PSP," he said. "We were trying to
create something you hadn't seen before."

And Mr. Miyamoto knows something about innovation. He helped to
popularize side-scrollers, which expanded a video game's landscape
beyond the width of a single fixed screen, in 1985, and he taught
players how to move in three-dimensional space with Super Mario 64 in
1996. While the most obvious innovations of the DS - touch screens and
a visual display across multiple screens - are not cutting-edge, they
are unexplored in video games. Still, they may not be easy to sell on
the theoretical level.

"At the beginning there was a collective, 'What the heck?' " said
Kevin Ray, the chief technical officer of Majesco, a prominent Game
Boy publisher whose company is now working on DS games and who has
since been won over. When Will Kassoy, vice president for global brand
management at Activision, which will also create games for the DS,
found Nintendo fans speculating online that two screens might allow a
game to depict a character from a third-person perspective in one
screen and a first-person perspective in another, he wondered how
people could play that way.

Mr. Miyamoto's demonstrations at E3 alleviate the confusion. In some,
the second screen provides room for a map or other supplemental
information that might have fit on a TV screen but would have
cluttered a hand-held view. In many cases, the lower screen becomes a
touch-sensitive control interface, adopting the interactive image of a
xylophone or submarine control panel.

The ideas vary widely. In one demonstration, a stylus is used to
"carve" a spinning watermelon; in one created by the publisher Namco,
players can draw Pac-Man and then direct their careening Pac-Man
doodle to eat his ghostly opponents.

The features, which also include voice-recognition technology and a
wireless connection to as many as 16 other DS units (or, in a Nintendo
first, a Wi-Fi link to the PC), have attracted more than 100
developers, Mr. Iwata said. In addition, the DS will play Game Boy
Advance cartridges and its own.

Atari's chief executive, Bruno Bonnell, said that working on the DS is
"like moving from a car to a train - it's really a new way of
traveling in interactive space." He said the shift would harness the
increasing ability of video-game players to consume and synthesize
data. "I believe we are just escalating what I call the skill of the
mutant boys," he said, "which is the capacity of the kids tomorrow to
analyze what's going on in multiple screens in real time."

Mr. Miyamoto said he hoped that the DS would also appeal to those
intimidated by modern game controllers and alienated by games that
require the button-pushing skills of longtime players. While the DS
does include a traditional button interface, he said, its touch screen
is so different that "this is a chance for us to bring everybody back
and put them all at the starting line again."

The question is whether the DS will give Nintendo the arsenal it needs
to withstand the Sony PSP's assault. The hand-held market - which is
to say, the Game Boy market - is primarily made up of Pokemon-playing
children and Tetris-loving adults. In a survey of 5,000 teenagers and
adults conducted by Jupiter Research last year, only one-third of
hand-held owners were 18 to 34, an age bracket that accounts for more
than half of the ownership of the home console leader, Sony's
PlayStation 2. That missing 18-to-34 audience on the hand-held is the
PSP's "primary target,'' said Kaz Hirai, president and chief executive
of Sony Computer Entertainment America.

Mr. Ray of Majesco said the dual screens of Nintendo's machine could
open the portable market to more sophisticated games and advance the
age of the typical Nintendo hand-held owner, yet Sony is hoping to
capture that prospective 18-to-34 hand-held owner all at once with the
PSP. Sony entered and took the lead in the console market in the
mid-1990's by going after older users and by wooing developers with a
pioneering CD-based format that made it cheaper and easier to create
games. Sony's entry into the market with the disc-based PSP is an
attempt to repeat that history.

Backbone Entertainment's senior producer, Chris Charla, who is
intrigued by the DS but is working on the PSP's first announced title,
Death Jr., expects Sony's technology-first approach to impose its own
sea change on the industry. He said that the PSP's PS2 graphical
quality and the lower development costs of a hand-held would enable
developers to do console-quality work on a hand-held budget.

"Up until now, if you wanted to make a top-quality game, you had to
spend top-quality money," he said. "You could never do, for lack of a
better example, 'My Big Fat Greek Wedding' on a video game system."

Still, Mr. Miyamoto says he is confident that the Nintendo DS's
innovative features will assure the machine's success, though he is
not without regrets.

Nintendo has diligently marketed each rendition of the Game Boy at or
below a mass-market price of $99 and, while not announcing a price at
the trade show, indicated that the DS would be value-priced. (Mr.
Iwata said the cost would be under $200.)

To keep costs down, Mr. Miyamoto said, some features were left out of
the DS. Maybe next time, he said, he will be able to include a tilt
sensor for gyroscopic control. For now, he is focused on double
screens.
_______________________________________________________________________________

http://www.nytimes.com/2004/05/13/technology/circuits/13play.html
 
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> "NYT on DS - Yamauchi's idea, tilt left out due to cost, final price
> will be
> < $200
>
> "To keep costs down, Mr. Miyamoto said, some features were left out of
> the DS. Maybe next time, he said, he will be able to include a tilt
> sensor for gyroscopic control."

I personally thought the tilt sensor was going to be one of the future
breakthroughs in game control back when Kirby Tilt 'n Tumble came out. Pity
they had to cut it, maybe they can bring it out in individual cartridges or
perhaps as an add-on (apparently the GBA slot can be used for add-ons for DS
games.
--
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Currently Playing: Nothing
Blatant Whoring: Visit www.nintendo-evolved.com and www.xbox-evolved.com for
the latest news, reviews, and the rest of the coverage for the best two
consoles.
 
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"Bondo" <happyhappy@joyjoy.com> wrote in message
news:BCC94FCB.F9DC%happyhappy@joyjoy.com...
>
>
> > "NYT on DS - Yamauchi's idea, tilt left out due to cost, final price
> > will be
> > < $200
> >
> > "To keep costs down, Mr. Miyamoto said, some features were left out of
> > the DS. Maybe next time, he said, he will be able to include a tilt
> > sensor for gyroscopic control."
>
> I personally thought the tilt sensor was going to be one of the future
> breakthroughs in game control back when Kirby Tilt 'n Tumble came out.
Pity
> they had to cut it, maybe they can bring it out in individual cartridges
or
> perhaps as an add-on (apparently the GBA slot can be used for add-ons for
DS
> games.

I was skeptic about the DS, but after seeing a brand new 2.5 D mario game, I
may have
to wait to see what other games it offers and pick it up.

However, at $200's.... unfortunatly I'm not made of that kind of money. I
still have
to pay off the loan I took to get my GBSP ...
 
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On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:

>However, at $200's.... unfortunatly I'm not made of that kind of money. I
>still have
>to pay off the loan I took to get my GBSP ...

Lawnmower jobs... newspaper delivery... doing errans for people at
retirement homes... there's plenety of small jobs that anyone could
do.

I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
hauling away an old dock, $20 for watching someone's dogs while sh was
away for the night, $50 for raking leaves and hauling them away, et
al.
--
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On Thu, 13 May 2004 19:53:27 -0400, Impmon <impmon@digi.mon> wrote:

>On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:
>
>>However, at $200's.... unfortunatly I'm not made of that kind of money. I
>>still have
>>to pay off the loan I took to get my GBSP ...
>
>Lawnmower jobs... newspaper delivery... doing errans for people at
>retirement homes... there's plenety of small jobs that anyone could
>do.
>
>I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
>hauling away an old dock, $20 for watching someone's dogs while sh was
>away for the night, $50 for raking leaves and hauling them away, et
>al.

only $30 for 8 acres? that's not very much.
 
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"Impmon" <impmon@digi.mon> wrote in message
news:ee28a0t5l09u00o540p4nbg8bfmc6m2toq@4ax.com...
> On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:
>
> >However, at $200's.... unfortunatly I'm not made of that kind of money.
I
> >still have
> >to pay off the loan I took to get my GBSP ...
>
> Lawnmower jobs... newspaper delivery... doing errans for people at
> retirement homes... there's plenety of small jobs that anyone could
> do.
>
> I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
> hauling away an old dock, $20 for watching someone's dogs while sh was
> away for the night, $50 for raking leaves and hauling them away, et
> al.

I make 100 dollars in one day, i feel sorry for you.
 
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"Bondo" <happyhappy@joyjoy.com> wrote in message
news:BCC94FCB.F9DC%happyhappy@joyjoy.com...
>
>
> > "NYT on DS - Yamauchi's idea, tilt left out due to cost, final price
> > will be
> > < $200
> >
> > "To keep costs down, Mr. Miyamoto said, some features were left out of
> > the DS. Maybe next time, he said, he will be able to include a tilt
> > sensor for gyroscopic control."
>
> I personally thought the tilt sensor was going to be one of the future
> breakthroughs in game control back when Kirby Tilt 'n Tumble came out.
Pity
> they had to cut it, maybe they can bring it out in individual cartridges
or
> perhaps as an add-on (apparently the GBA slot can be used for add-ons for
DS
> games.

Your personal opinions are really distorted. Come on now, common sense here.
Tilt gaming, a future breaththrough? hahahaahahahahhahahahaahahahaa. You're
the same guy that says the Eye-Toy is a cheap gimmick becuase it has a Sony
label.
 
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eminem is back wrote:
> "Impmon" <impmon@digi.mon> wrote in message
> news:ee28a0t5l09u00o540p4nbg8bfmc6m2toq@4ax.com...
>> On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:
>>
>>> However, at $200's.... unfortunatly I'm not made of that kind of
>>> money. I still have
>>> to pay off the loan I took to get my GBSP ...
>>
>> Lawnmower jobs... newspaper delivery... doing errans for people at
>> retirement homes... there's plenety of small jobs that anyone could
>> do.
>>
>> I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
>> hauling away an old dock, $20 for watching someone's dogs while sh
>> was away for the night, $50 for raking leaves and hauling them away,
>> et al.
>
> I make 100 dollars in one day, i feel sorry for you.

Well done. Would you like a medal?

Zo
 
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"Zomoniac" <the_proper_one@hotmail.com> wrote in message
news:2gjh0eF3e77mU1@uni-berlin.de...
> eminem is back wrote:
> > "Impmon" <impmon@digi.mon> wrote in message
> > news:ee28a0t5l09u00o540p4nbg8bfmc6m2toq@4ax.com...
> >> On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:
> >>
> >>> However, at $200's.... unfortunatly I'm not made of that kind of
> >>> money. I still have
> >>> to pay off the loan I took to get my GBSP ...
> >>
> >> Lawnmower jobs... newspaper delivery... doing errans for people at
> >> retirement homes... there's plenety of small jobs that anyone could
> >> do.
> >>
> >> I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
> >> hauling away an old dock, $20 for watching someone's dogs while sh
> >> was away for the night, $50 for raking leaves and hauling them away,
> >> et al.
> >
> > I make 100 dollars in one day, i feel sorry for you.
>
> Well done. Would you like a medal?
>
> Zo

Yes, fed ex it to me with your lawn mowing money
 
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On Fri, 14 May 2004 01:49:46 -0400, heihachi
<heihachi@removeearthlink.net> wrote:

>only $30 for 8 acres? that's not very much.

Consider she has 40 acres, that would have taken a all day at least.

Anyway I used a riding lawn mower with 60" cut so 8 acres doesn't
seems much.
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eminem is back wrote:
> "Zomoniac" <the_proper_one@hotmail.com> wrote in message
> news:2gjh0eF3e77mU1@uni-berlin.de...
>> eminem is back wrote:
>>> "Impmon" <impmon@digi.mon> wrote in message
>>> news:ee28a0t5l09u00o540p4nbg8bfmc6m2toq@4ax.com...
>>>> On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:
>>>>
>>>>> However, at $200's.... unfortunatly I'm not made of that kind of
>>>>> money. I still have
>>>>> to pay off the loan I took to get my GBSP ...
>>>>
>>>> Lawnmower jobs... newspaper delivery... doing errans for people at
>>>> retirement homes... there's plenety of small jobs that anyone could
>>>> do.
>>>>
>>>> I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
>>>> hauling away an old dock, $20 for watching someone's dogs while sh
>>>> was away for the night, $50 for raking leaves and hauling them
>>>> away, et al.
>>>
>>> I make 100 dollars in one day, i feel sorry for you.
>>
>> Well done. Would you like a medal?
>>
>> Zo
>
> Yes, fed ex it to me with your lawn mowing money

I don't do lawnmowing, I make more than you do, I was merely pointing out
how much of a titwank you sound. Consider it out-pointed.

Zo
 
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Bondo <happyhappy@joyjoy.com> wrote in message news:<BCC94FCB.F9DC%happyhappy@joyjoy.com>...

> I personally thought the tilt sensor was going to be one of the future
> breakthroughs in game control back when Kirby Tilt 'n Tumble came out. Pity
> they had to cut it, maybe they can bring it out in individual cartridges or
> perhaps as an add-on (apparently the GBA slot can be used for add-ons for DS
> games.

Breakthrough might be taking it too far, but it would work brilliantly
for Super Monkey Ball.
 

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"russell c." <russell.creed@lycos.com> wrote in message
news:6f8440d6.0405141047.8ddc304@posting.google.com...
> Bondo <happyhappy@joyjoy.com> wrote in message
news:<BCC94FCB.F9DC%happyhappy@joyjoy.com>...
>
> > I personally thought the tilt sensor was going to be one of the future
> > breakthroughs in game control back when Kirby Tilt 'n Tumble came out.
Pity
> > they had to cut it, maybe they can bring it out in individual cartridges
or
> > perhaps as an add-on (apparently the GBA slot can be used for add-ons
for DS
> > games.

Well, since all previous games that used tilt sensor had it emebeded in the
cart, i see no reason why a dedicated titlt sensor cartridge would not be
released for the DS.
 
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"eminem is back" <holamigo@hotmail.com> wrote in message
news:Q40pc.52384$BG1.25532@twister.socal.rr.com...
>
> "Impmon" <impmon@digi.mon> wrote in message
> news:ee28a0t5l09u00o540p4nbg8bfmc6m2toq@4ax.com...
> > On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:
> >
> > >However, at $200's.... unfortunatly I'm not made of that kind of money.
> I
> > >still have
> > >to pay off the loan I took to get my GBSP ...
> >
> > Lawnmower jobs... newspaper delivery... doing errans for people at
> > retirement homes... there's plenety of small jobs that anyone could
> > do.
> >
> > I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
> > hauling away an old dock, $20 for watching someone's dogs while sh was
> > away for the night, $50 for raking leaves and hauling them away, et
> > al.
>
> I make 100 dollars in one day, i feel sorry for you.

Plus your Mom lets you stay rent free! Bonus!
 
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"El Guapo" <plethora@pinatas.com> wrote in message
news:r34pc.91272$Ik.6994828@attbi_s53...
> "eminem is back" <holamigo@hotmail.com> wrote in message
> news:Q40pc.52384$BG1.25532@twister.socal.rr.com...
> >
> > "Impmon" <impmon@digi.mon> wrote in message
> > news:ee28a0t5l09u00o540p4nbg8bfmc6m2toq@4ax.com...
> > > On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:
> > >
> > > >However, at $200's.... unfortunatly I'm not made of that kind of
money.
> > I
> > > >still have
> > > >to pay off the loan I took to get my GBSP ...
> > >
> > > Lawnmower jobs... newspaper delivery... doing errans for people at
> > > retirement homes... there's plenety of small jobs that anyone could
> > > do.
> > >
> > > I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
> > > hauling away an old dock, $20 for watching someone's dogs while sh was
> > > away for the night, $50 for raking leaves and hauling them away, et
> > > al.
> >
> > I make 100 dollars in one day, i feel sorry for you.
>
> Plus your Mom lets you stay rent free! Bonus!

Exactly cause i'm only 18 and i go to college, thanks for making that much
more clear.
 

Jonathan

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"eminem is back" <holamigo@hotmail.com> wrote in message
news:Yy8pc.10257$q_1.326@twister.socal.rr.com...
>
> "El Guapo" <plethora@pinatas.com> wrote in message
> news:r34pc.91272$Ik.6994828@attbi_s53...
> > "eminem is back" <holamigo@hotmail.com> wrote in message
> > news:Q40pc.52384$BG1.25532@twister.socal.rr.com...
> > >
> > > "Impmon" <impmon@digi.mon> wrote in message
> > > news:ee28a0t5l09u00o540p4nbg8bfmc6m2toq@4ax.com...
> > > > On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:
> > > >
> > > > >However, at $200's.... unfortunatly I'm not made of that kind of
> money.
> > > I
> > > > >still have
> > > > >to pay off the loan I took to get my GBSP ...
> > > >
> > > > Lawnmower jobs... newspaper delivery... doing errans for people at
> > > > retirement homes... there's plenety of small jobs that anyone could
> > > > do.
> > > >
> > > > I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
> > > > hauling away an old dock, $20 for watching someone's dogs while sh
was
> > > > away for the night, $50 for raking leaves and hauling them away, et
> > > > al.
> > >
> > > I make 100 dollars in one day, i feel sorry for you.
> >
> > Plus your Mom lets you stay rent free! Bonus!
>
> Exactly cause i'm only 18 and i go to college, thanks for making that much
> more clear.

Why in God's name would you advertise that you are 18?

You had a lot more dignity when people thought you were 12.
 
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On Fri, 14 May 2004 22:09:22 GMT, "eminem is back"
<holamigo@hotmail.com> wrote:

>Have you ever been to college? I take 4 classes in college a semester, and
>my classes are only on Tuesdays and Thursdays. You do the math.

What was your elective? Most college courses are usually a lot more
than 4 a week. When I was in college, I had a total of 14 classes per
week and Tuesday was the only day I didn't have any class all morning.
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Jonathan

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"Impmon" <impmon@digi.mon> wrote in message
news:10kaa09j0p0vij2g3vfm520tqniqihb61e@4ax.com...
> On Fri, 14 May 2004 22:09:22 GMT, "eminem is back"
> <holamigo@hotmail.com> wrote:
>
> >Have you ever been to college? I take 4 classes in college a semester,
and
> >my classes are only on Tuesdays and Thursdays. You do the math.
>
> What was your elective?


He's majoring in being a prick.
 
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eminem is back wrote:
>
> "Impmon" <impmon@digi.mon> wrote in message
> news:ee28a0t5l09u00o540p4nbg8bfmc6m2toq@4ax.com...
> > On Thu, 13 May 2004 23:38:36 GMT, <TheShredder1@prodigy.net> wrote:
> >
> > >However, at $200's.... unfortunatly I'm not made of that kind of money.
> I
> > >still have
> > >to pay off the loan I took to get my GBSP ...
> >
> > Lawnmower jobs... newspaper delivery... doing errans for people at
> > retirement homes... there's plenety of small jobs that anyone could
> > do.
> >
> > I've gotten $30 for mowing 8 acres of lawn, $50 for dismantling and
> > hauling away an old dock, $20 for watching someone's dogs while sh was
> > away for the night, $50 for raking leaves and hauling them away, et
> > al.
>
> I make 100 dollars in one day, i feel sorry for you.

poor boy.

I hope you get a raise someday. make a real man's wage...

--
Gene Poole

Signature sold separately
 
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Impmon wrote:
> On Fri, 14 May 2004 22:09:22 GMT, "eminem is back"
> <holamigo@hotmail.com> wrote:
>
>
>>Have you ever been to college? I take 4 classes in college a semester, and
>>my classes are only on Tuesdays and Thursdays. You do the math.
>
>
> What was your elective? Most college courses are usually a lot more
> than 4 a week. When I was in college, I had a total of 14 classes per
> week and Tuesday was the only day I didn't have any class all morning.


Really...I think they might mean courses, and not total classes. I had
at least 15 "classes" a week when I was in college.
 
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"massivegrooves" <massivegrooves@massivegrooves.net> wrote in message
news:40A56007.4020201@massivegrooves.net...
>
>
> Impmon wrote:
> > On Fri, 14 May 2004 22:09:22 GMT, "eminem is back"
> > <holamigo@hotmail.com> wrote:
> >
> >
> >>Have you ever been to college? I take 4 classes in college a semester,
and
> >>my classes are only on Tuesdays and Thursdays. You do the math.
> >
> >
> > What was your elective? Most college courses are usually a lot more
> > than 4 a week. When I was in college, I had a total of 14 classes per
> > week and Tuesday was the only day I didn't have any class all morning.
>
>
> Really...I think they might mean courses, and not total classes. I had
> at least 15 "classes" a week when I was in college.
>

Every "class" you take during the week equates to a credit so a full time
student would only have to have 12 classes per week. NO ONE takes 14
different courses in a whole year let alone a semester.
 

dekay

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Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Fri, 14 May
2004 09:31:37 GMT, sefini jorgo geanyet des mani yeof do
uk.games.video.gamecube, yawatina tan reek esk "eminem is back"
<holamigo@hotmail.com> fornis do marikano es bono tan el:

>
>Your personal opinions are really distorted. Come on now, common sense here.
>Tilt gaming, a future breaththrough? hahahaahahahahhahahahaahahahaa. You're
>the same guy that says the Eye-Toy is a cheap gimmick becuase it has a Sony
>label.

But there were PC games that used a webcam in the same way as EyeToy almost 10
years ago. EyeToy is hardly new or interesting.

deKay
--
+ Lofi Gaming - www.lofi-gaming.org.uk AC: deKay in Sponge
|- ugvm Magazine - www.ugvm.org.uk Gamertag: deKay 01
|- My computer runs at 3.5MHz and I'm proud of that
|- "I'M IN THE GROOVY GANG"
 
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On Fri, 14 May 2004 20:30:19 +0100, deKay <andyk@lofi-gaming.org.uk>
wrote:

>Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Fri, 14 May
>2004 09:31:37 GMT, sefini jorgo geanyet des mani yeof do
>uk.games.video.gamecube, yawatina tan reek esk "eminem is back"
><holamigo@hotmail.com> fornis do marikano es bono tan el:
>
>>
>>Your personal opinions are really distorted. Come on now, common sense here.
>>Tilt gaming, a future breaththrough? hahahaahahahahhahahahaahahahaa. You're
>>the same guy that says the Eye-Toy is a cheap gimmick becuase it has a Sony
>>label.
>
>But there were PC games that used a webcam in the same way as EyeToy almost 10
>years ago. EyeToy is hardly new or interesting.
>
>deKay


Tilt sensors aren't very new either, there were nintendo , genesis,
pc, snes etc controllers that had tilt sensors in them.
 

Jonathan

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"deKay" <andyk@lofi-gaming.org.uk> wrote in message
news:eg7aa0pa6htpv0in2e9q9iei98maoqoulh@4ax.com...
> Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Fri, 14
May
> 2004 09:31:37 GMT, sefini jorgo geanyet des mani yeof do
> uk.games.video.gamecube, yawatina tan reek esk "eminem is back"
> <holamigo@hotmail.com> fornis do marikano es bono tan el:
>
> >
> >Your personal opinions are really distorted. Come on now, common sense
here.
> >Tilt gaming, a future breaththrough? hahahaahahahahhahahahaahahahaa.
You're
> >the same guy that says the Eye-Toy is a cheap gimmick becuase it has a
Sony
> >label.
>
> But there were PC games that used a webcam in the same way as EyeToy
almost 10
> years ago. EyeToy is hardly new or interesting.



The eye toy is new and interesting, that PC game hardly counts since I doubt
anyone could name it without looking it up. But based on the few times I
played an eye toy game at EB it is neither fun, nor does it work very weel.
 

dekay

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Soni tempori elseu romani yeof helsforo nisson ol sefini ill des Fri, 14 May
2004 22:09:22 GMT, sefini jorgo geanyet des mani yeof do
uk.games.video.gamecube, yawatina tan reek esk "eminem is back"
<holamigo@hotmail.com> fornis do marikano es bono tan el:

>Have you ever been to college? I take 4 classes in college a semester, and
>my classes are only on Tuesdays and Thursdays. You do the math.

I did four classes at college. I was in class 9am until 4pm Monday to Friday,
with an hour for lunch.

deKay
--
+ Lofi Gaming - www.lofi-gaming.org.uk AC: deKay in Sponge
|- ugvm Magazine - www.ugvm.org.uk Gamertag: deKay 01
|- My computer runs at 3.5MHz and I'm proud of that
|- "I'M IN THE GROOVY GANG"
 

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