Part 2: 2D, Acceleration, And Windows: Aren't All Graphics Cards Equal?
Tom2D Splines/Bézier Curves
Next, we test rendering of Bézier curves. Here again, we uncovered dramatic differences between cards in Part 1 of this story. As with our preceding discussion of the line test, please read this section's summary, because we were once again able to reproduce these results on 40+ test systems here.
Test Content:
We draw a total of 100,000 curves and splines of random length, bend radius, and color in randomly chosen positions in the display area on-screen. Yet again, the seed value for the random number generator remains constant so that all test runs should produce identical output. Also, all values stay inside the display area, which makes any clipping unnecessary.
GDI Functions Called
For direct drawing of curves and splines:
CreatePenPolyBezierSelectObjectDeleteObject
For drawing curves and splines from the DIB buffer:
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CreateCompatibleDC
CreateDIBSection
CreateSolidBrushRectangleBitBlt
Summary
This test presents the same sort of scores seen in the line drawing test, including the same paradoxical result where performance jumped after opening another window on the display. The Intel integrated chipsets generally trail behind the average, though the Atom and GMA 950 combination once again proves quite potent.
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mdm08 I have a 5850 with 10.1 drivers and it seems Photoshop CS4 doesn't recognize it as a graphics card that can improve performance so all those cool new features like animated zoom, kinetic panning, and such seem to be disabled. Also, it when you have a very complex group of objects and you try to nudge it ( move it one pixel with arrow keys) the computer actually shows the spinning wheel and has to process this instead of being instantaneous like it was on my older 7600GT. Is this an issue related with what this article is saying about apps written for GDI or is this a different issue i'm experiencing?Reply -
jrharbort Scores on 9600M GT and T9600 Core 2 Duo with Windows XP and latest graphics drivers. Only 11 active background processes no including benchmark, and themes disabled.Reply
BENCHMARK: DIRECT DRAWING TO VISIBLE DEVICE
Text: 8556 chars/sec
Line: 47513 lines/sec
Polygon: 7757 polygons/sec
Rectangle: 6564 rects/sec
Arc/Ellipse: 3874 ellipses/sec
Blitting: 13974 operations/sec
Stretching: 266 operations/sec
Splines/Bézier: 10510 splines/sec
Score: 984 -
It would be great if you can run the test on some "pro" cards (quadroFX, quadroNVS, firePro & fireMV). Just to see if the "pro" drivers change standard UI rendering or the optimizations are only for the professional DCC software.Reply
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liquidsnake718 mdm08I have a 5850 with 10.1 drivers and it seems Photoshop CS4 doesn't recognize it as a graphics card that can improve performance so all those cool new features like animated zoom, kinetic panning, and such seem to be disabled. Also, it when you have a very complex group of objects and you try to nudge it ( move it one pixel with arrow keys) the computer actually shows the spinning wheel and has to process this instead of being instantaneous like it was on my older 7600GT. Is this an issue related with what this article is saying about apps written for GDI or is this a different issue i'm experiencing?Oh great, more news on a 5xxx series not being able to handle simple apps like CS4.... I have yet to use CS4 on my desktop with my 5850..... I hope Ati comes out with more patches if this is a problem.Reply -
taltamir windows XP is dead... get on the windows 7 64bit bandwagon already you Luddites! (not referring to the authors of the article, they raise good points; I am referring to those customers who insist that XP is some sort of holy grail of windows bliss never seen before or after)Reply -
Scores on P4 2.8 HT Northwood W ati 2600 pro drivers 10.1 aero Win 7 :Reply
BENCHMARK: DIRECT DRAWING TO VISIBLE DEVICE
Text: 8106 chars/sec
Line: 6528 lines/sec
Polygon: 249 polygons/sec
Rectangle: 1484 rects/sec
Arc/Ellipse: 6127 ellipses/sec
Blitting: 379 operations/sec
Stretching: 80 operations/sec
Splines/Bézier: 5263 splines/sec
Score: 362 -
Scores on P4 2.8 HT Northwood W ati 2600 pro drivers 10.1 aero Win 7 :Reply
BENCHMARK: DIB-BUFFER AND BLIT
Text: 12633 chars/sec
Line: 21067 lines/sec
Polygon: 4087 polygons/sec
Rectangle: 535 rects/sec
Arc/Ellipse: 5604 ellipses/sec
Blitting: 1443 operations/sec
Stretching: 213 operations/sec
Splines/Bézier: 12213 splines/sec
Score: 607 -
giovanni86 BENCHMARK: DIRECT DRAWING TO VISIBLE DEVICEReply
Text: 54466 chars/sec
Line: 73135 lines/sec
Polygon: 23943 polygons/sec
Rectangle: 3927 rects/sec
Arc/Ellipse: 26911 ellipses/sec
Blitting: 9827 operations/sec
Stretching: 464 operations/sec
Splines/Bézier: 41911 splines/sec
Score: 2600 -
helle040 Rdaeon 4670, amd 7750be, winxp, drivers 10.1, resolutie 1280x1024, 32bitReply
Text: 45746
line: 40508
Splines/beziers: 20466
Poygon: 322
Rectangle: 1954
Arc/E.: 3494
Biting: 2406
Stretching: 211
Score: 1150 -
wxj I’ve always preferred GDI operations over those of the NOD. GDI have more basic operations set verses NOD’s more complex and sometimes unreliable operations.Reply