Steam Deck Hardware Analysis: Expect Potent 720p Gaming

Steam Deck Hardware Analysis
(Image credit: Valve)

With Valve's Steam Deck now officially unveiled, including all the major core specifications, it's surprising just how much there is that we still don't know. It seems like a well designed little handheld, and compared to the Nintendo Switch hardware, it's easy to get carried away with just how much faster and more potent the Steam Deck should be. The problem is that where the Switch runs games custom designed for the hardware, the Steam Deck has a massive backlog of PC games that definitely weren't built with a handheld device in mind. As such, the hardware might not feel nearly as fast as we'd like. Or at least, that was our initial concern, but after poking around at some lesser GPUs and APUs, we're confident that the Steam Deck will be able to handle just about any game at its native 1280x800 resolution.

We've put together some thoughts and estimates on the Steam Deck hardware to discuss where it might land in terms of performance and experience. We won't know for certain until the actual hardware comes out, but that's still months away and as we've already reported, there are scalpers trying to sell their reserved units for as much as $5,000. That's too much, full stop. Even if Valve's first generation handheld ends up a runaway success, which is far from certain, the hardware simply isn't worth anywhere near that much. Theoretical performance looks iffy at best when compared to modern PC hardware, but that's an unfair comparison, so let's dig a little deeper. 

Steam Deck CPU

Latest Videos FromTom's Hardware
Jarred Walton
Senior Editor

Jarred Walton is a senior editor at Tom's Hardware focusing on everything GPU. He has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.

  • g-unit1111
    Man I want one of these very badly!
    Reply
  • cknobman
    I think you are being overly pessimistic in regards to the performance this little machine will be capable of.
    Think of the Xbox One and PS4 and what they were capable of.
    This little handheld has over twice the processing power and more graphics power than either of those machines.
    Plus its targeting a lower resolution.

    I think this little machine will do wonders for serious handheld gamers and give us the capability to game on the go with a lot of PC games.
    I do agree the storage is concerning but hopefully Steam/Valve does implement some kind of smart distribution that gets rid of all the high res texture packs that would take up space and never be used.

    I preordered a 256gb version.
    I dont think there is a game currently in my Steam library (except maybe Breakpoint??) that this little handheld wont play just fine.
    Reply
  • husker
    User interface matters. It matters a lot. It's one of those things that, if it is done right, gamers won't even notice -- but if done poorly is a total disaster. Since PC games are not designed for a handheld device, I think no matter how good the hardware is, the user experience will just feel sub-par. Devices like the Switch have games designed for the Switch so even if Steam Deck's FPS and resolution and storage space are superior, that all fades into the background if the overall user interface feels forced.
    Reply
  • hotaru.hino
    husker said:
    User interface matters. It matters a lot. It's one of those things that, if it is done right, gamers won't even notice -- but if done poorly is a total disaster. Since PC games are not designed for a handheld device, I think no matter how good the hardware is, the user experience with just feel sub-par. Devices like the Switch have games designed for the Switch so even if Steam Deck's FPS and resolution and storage space are superior, that all fades into the background if the overall user interface feels forced.
    Steam already has Big Screen Mode which delivers the so-called 10-foot UI experience. The screencaps of what they showed look like a more tailored version of that. The games themselves are of course hit or miss, but a lot of games I've played that were released in the past 5+ years have excellent support for controllers and Steam itself is compatible with basically every controller from the major players. Plus the Deck has a touchscreen, which anything that uses point and click works just fine with (though precision is going to be lacking).
    Reply
  • -Fran-
    I think Microsoft will be looking at this experiment from Valve reaaaaally close.

    And I do agree with most of the points in the article, except that RDNA2 is going to leave Vega in the dust. I'm pretty sure it will be a step up, but I wouldn't say it's going to leap-frog it as you're thinking. There's a reason why AMD is still using Vega in the current APUs. I do find strange not using Zen3 though, but given the real performance difference in the mobile APUs and CPU components, for this environment, I think it's fine to go with Zen2; it was probably cheaper as well, so they could leverage RDNA2 and DDR5 as well. And I have a hunch this could be using TSMC's 7nm node, but I wish they're testing 6nm with it.

    Cautiously Optimistic indeed.

    Regards.
    Reply
  • Take my money please
    Reply
  • JarredWaltonGPU
    cknobman said:
    I think you are being overly pessimistic in regards to the performance this little machine will be capable of.
    Think of the Xbox One and PS4 and what they were capable of.
    This little handheld has over twice the processing power and more graphics power than either of those machines.
    Plus its targeting a lower resolution.

    I think this little machine will do wonders for serious handheld gamers and give us the capability to game on the go with a lot of PC games.
    I do agree the storage is concerning but hopefully Steam/Valve does implement some kind of smart distribution that gets rid of all the high res texture packs that would take up space and never be used.

    I preordered a 256gb version.
    I dont think there is a game currently in my Steam library (except maybe Breakpoint??) that this little handheld wont play just fine.
    I'm not sure you're reading our thoughts properly.

    From the intro: "As such, the hardware might not feel nearly as fast as we'd like. Or at least, that was our initial concern, but after poking around at some lesser GPUs and APUs, we're confident that the Steam Deck will be able to handle just about any game at its native 1280x800 resolution."
    The subtitle: "The Steam Deck’s GPU should do at least 30 fps at 720p on almost any title."
    The conclusion: "The point is that even with some very demanding games, slower-than-Steam Deck hardware did quite well at 720p, and a faster AMD APU will do even better."

    Compared to a desktop, yeah, it will feel slow. Slower storage, slower CPU, slower GPU, all constrained by the 15W TDP. But for a handheld? It will be plenty fast for properly designed games. So, games targeting hardware that looks like the PS4 or Xbox One, with a faster CPU? Yeah, they'll run great. Games like Cyberpunk 2077 that have a lot of NPCs and tend to hit CPU and GPU harder than most other games? They'll land closer to 30 fps. Future games that go after extreme desktop PC performance might have issues. But the vast majority of games should run just fine.
    Reply
  • JarredWaltonGPU
    Yuka said:
    I think Microsoft will be looking at this experiment from Valve reaaaaally close.

    And I do agree with most of the points in the article, except that RDNA2 is going to leave Vega in the dust. I'm pretty sure it will be a step up, but I wouldn't say it's going to leap-frog it as you're thinking. There's a reason why AMD is still using Vega in the current APUs. I do find strange not using Zen3 though, but given the real performance difference in the mobile APUs and CPU components, for this environment, I think it's fine to go with Zen2; it was probably cheaper as well, so they could leverage RDNA2 and DDR5 as well. And I have a hunch this could be using TSMC's 7nm node, but I wish they're testing 6nm with it.

    Cautiously Optimistic indeed.

    Regards.
    We've tweaked some of the CPU and GPU discussions, but you have to remember that Vega 8 is generally limited to DDR4-3200 memory speeds, plus it's an older and less efficienct architecture. Putting a 16 CU Vega chip into an APU just wouldn't make sense without more memory bandwidth, and the 8 CU RDNA2 architecture could end up with similar requirements. Except, with LPDDR5-5500, that's 72% more memory bandwidth (though probably worse latency). Anyway, my rough seat-of-the-pants math says each RDNA2 CU should be 50–75% faster than a Vega CU. Adding in 72% more memory bandwidth would go right along with that increase in comput performance. If a 50% or more increase in relative performance is "leapfrogging," then I think RDNA2 can do that. But the 15W TDP will likely still limit the improvement, which I probably should have made clearer.

    As for Zen 3 vs. Zen 2, I think that's far less of a concern. The big changes with Zen 3 revolve around using a unified 8-core CCX and 32MB L3 cache. This chip will only have a 4-core CCX and probably 8MB L3 or something (it might be 16MB). So, that kills off most of the Zen 3 advantage. Plus it's a monolithic design with integrated graphics, which means it needed more space for the GPU and video stuff. The LPDDR5 interface might have also increased relative die size over a DDR4 interface.

    Overall, though, it still looks impressive. It should easily beat any of the other current generation handhelds mentioned in the article, like Aya Neo and GPD Win3. It will also inevitably have much higher volumes than those handhelds, and hopefully better design elements, plus even the 512GB model costs about half as much as the base model Win3. And yet, it's also still double the price of a Switch, more or less. Success is by no means guaranteed, but it could be good. Maybe. LOL
    Reply
  • excalibur1814
    Is this insanity?

    A 'gaming' hand-held... 720p and 30fps. Repeat that last little bit... 30fps. Gaming. 30fps.

    Nah.
    Reply
  • maik80
    If putting windows on the system won't increase the use of resources, such as ram and even storage?
    Reply