Bad Company 2 PC Supports Eyefinity, 3D Vision

The official Battlefield Blog offers a few additional details about the graphics in Battlefield: Bad Company 2 for the PC. Posted by Johan Andrerson from DICE, the blog states that the game's Frostbite 1.5 engine was designed for DirectX 10 as a base, however the game will support both DirectX 9 (for those XP gamers still hanging on to the old OS) and DirectX 11.

"For everyone with the new generation of graphics card, like the AMD Radeon 5xxx series or the upcoming Nvidia Geforce 4xx, we've also added support for DirectX 11," he said "The primary uses of DX11 in Bad Company 2 is to soften all the dynamic shadows as well as to improve performance in general with a few smaller DX11 optimizations that we are using."

Anderson also said that Bad Company 2 will support up to six monitors using AMD's Eyefinity rendering mode. For Nvidia lovers, the game will support 3D Vision stereo rendering, however this will be done via a patch after the game goes retail. "We are also looking forward to trying out the upcoming multi-monitor stereo rendering: 3D Vision Surround," he added. "Expect to see & hear more about both 3D Vision and 3D Vision Surround in Bad Company 2 after the beta!"

Other bells and whistles in Bad Company 2 includes Horizon-based Ambient Occlusion for DirectX 10 and DirectX 11 cards, Field of View, highly detailed textures, and support for multiple GPUs.

Battlefield: Bad Company 2 is expected to go retail on March 2, 2010.

  • alvine
    im for the 3d but do you really need eyefinity for first person shooter?
    Reply
  • tanuki505
    Very cool! Will EyeInfinity work if you have 30" monitor in the middle with 2x20" monitors on the sides?
    Reply
  • lifelesspoet
    Sigh, why does it seem like all the games are either dx9 or dx11 when I have a dx10 card.
    Reply
  • bin1127
    does it seem like the side monitors are stretching to fit?
    Reply
  • drinkbleach
    Eyefinity will lower the resolution on the 30" to match the 20", Also, you will need to have a monitor that supports/has a "Display Port" or else eyefinity wont work.
    Reply
  • ordcestus
    alvineim for the 3d but do you really need eyefinity for first person shooter?If you have ever served in the military or been in combat you wouldn't say that. A wider field of vision would be very valuable. More info = longer life
    Reply
  • scione
    YES! screw you COD here comes bad company
    Reply
  • ALANMAN
    I'm very excited, been waiting for a proper BF release for PC since BF2 came out almost 5 years ago. Eyefinity looks a little distorted at the edges, but awesome that it's supported. Hope we'll be able to tweak the FOV a little (knowing DICE tho, probably not) ;)

    lifelesspoetSigh, why does it seem like all the games are either dx9 or dx11 when I have a dx10 card.
    Because DX10 didn't offer much of a reason to move from DX9. It's release also coincided with the release of Vista, which had pretty bad reception initially. DX11 is set to be a more true successor to DX9, however with the way it's being utilized in BF:BC2 I doubt you'll notice much difference while playing.
    Reply
  • anamaniac
    tanuki505Very cool! Will EyeInfinity work if you have 30" monitor in the middle with 2x20" monitors on the sides?If the 30" is 2560x1600, and the two 20" are 1600x1200, then yes. You'd just put the two 20" in portrait mode for (1200+2560+1200)x1600=7936000 pixels.
    I don't know about direct eyefinity support for this setup, but people have done it with other solutions.

    I had no intent of touching this game, but just maybe, I will now. =)
    Reply
  • dman3k
    The problem with eyefinity is that you would have to buy 3 identical monitors...
    Reply