Lenovo Finally Details Its Standalone Daydream VR HMD, The Mirage Solo (Updated)

Updated, 3/16/2018, 6:55am PT: B&H Photo Video listed the Mirage Solo on its website. The retailer gives the HMD an expected release date of May 11 with a $400 price tag. The Mirage Solo has yet to appear on other sellers' websites, however, and Lenovo hasn't confirmed these details.

Original article, 1/9/2018, 11:15am PT:

LAS VEGAS, NV -- Last May, at the Google I/O conference, Google discussed the next stage of the roadmap for its Daydream VR platform. The company announced that it worked with Qualcomm to create a reference design to help partners create standalone Daydream headsets powered by Qualcomm’s latest and greatest SoC and features inside-out tracking. HTC was supposed to bring its standalone Daydream headset to the market in late 2017, but the company cancelled its plans. Lenovo also announced that it would bring a standalone Daydream headset to market, but the company didn’t reveal any specifics about the device, until now.

Lenovo’s standalone Daydream headset is called the Mirage Solo. It features a Qualcomm Snapdragon 835 VR SoC and 4GB of memory. The device also includes 64GB of internal storage and a memory card slot that supports MicroSDTM cards up to 256GB for additional storage. The headset also includes a 5.5" 2560 x 1440 75Hz LCD and two Fresnel-Aspheric lenses that provide up to a 110-degree field of view. The whole unit is powered by a 4,000 mAh Li-ion Polymer battery, which Lenovo said provides up to seven hours of use.

The Mirage Solo also includes WorldSense inside-out tracking, which is derived from sensors and cameras developed for Google’s Tango project to provide 6 degrees of freedom (6DoF). Google still hasn’t gone into much detail about the WorldSense tracking technology, but Lenovo said the system can keep track of your surroundings up to 1.5m away from you.

The Mirage Solo also includes a Daydream motion controller.

Lenovo said that it prioritized comfort when designing the Mirage Solo headset. It is somewhat large, but it features an adjustable head strap that should fit nearly any head, and it also includes quick release adjustment points to make it easy to remove the headset when you’re done with it. The head strap is also lined with soft, breathable, contoured fabric. Lenovo also balanced the weight of the headset to reduce the potential for neck strain.

The Mirage Solo is compatible with the entire library of VR content that already exists on the Daydream platform. Any game that you can play with a Daydream View headset will work on the new headset. This enables developers to create more advanced experiences that take advantage of the WorldSense tracking system. Lenovo isn’t showing that content yet, but the company said it would have more to say about WorldSense-enabled software closer to the headset’s release.

Lenovo isn’t quite ready to bring the Mirage Solo to market, but the headset isn’t far off. The company said the device would be available in Q2 2018, and the price is quite a bit less than we expected--under $400. Last week, Pico announced the Pico Neo CV, which is another standalone VR headset that features Qualcomm’s Snapdragon 835 VR, that will cost $750. We assumed that Pico’s price would set the tone of the industry, but Lenovo already upset that apple cart.

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Lenovo Mirage Solo HMD Specifications
ProcessorQualcomm Snapdragon 835
RAM4GB ROM
Storage64GB UFS
Card SlotmicroSDTM Card; Up to 256GB
AudioAndroid N Pro Audio, 3.5mm Audio Jack with Dual Microphones
Battery4,000 mAh Li-ion Polymer
Display Size5.5“ Resolution : QHD (2560 x 1440)
Display TypeLCD
MaterialPlastic
Frequency75Hz
LensFresnel-Aspheric
FOV:110° FOV
Color Depth16.7 Million Color Gamut : 70%
ButtonsI/O, Volume Key, Adjustment Dial, Quick Release Button
CameraDual 6 DOF, Tracking Cameras
Control3 DOF Wireless Daydream Motion Controller
SensorsP-Sensor, Gyroscope, Accelerometer, Magnetometer
WLANWi-Fi 802.11 ac/n, 2x2 MIMO Dual Band
BluetoothBluetooth 5.0 + BLE
Dimensions (W x L x H)204.01  x 269.5  x 179.86mm
Weight645g (1.42lbs.)
Operating SystemDaydream OS
ColorsMoonlight White

 Kevin Carbotte is a contributing writer for Tom's Hardware who primarily covers VR and AR hardware. He has been writing for us for more than four years. 

  • bit_user
    20576396 said:
    the price is quite a bit less than we expected--under $400
    Wow! At that price, it could really gain some traction!

    I have to wonder if Qualcomm is playing a long game, and selling the Snapdragon 835 VR at cost.

    Assuming it's not seriously flawed in some way, I'm planning on getting one after launch. So far, the only disappointment for me is the 1.5 m range limitation. That suggests it has quite limited AR capabilities. But that's not what they're selling it for, so it's very forgivable at such a price.
    Reply
  • AgentLozen
    Article Author said:
    microSDTM Card; Up to 256GB

    Maybe that was just a typo, but what is microSDTM? What does the TM mean?
    Reply
  • gasaraki
    You can get the Rift for $400... Too expensive for a Daydream headset.
    Reply
  • jroc188
    You can get the Rift for $400. Well, that is cute and you forgot about the $1500+ computer you need to use the thing. This for under $400 is all a person needs to get a VR experience.
    Reply
  • chikatana
    TM = trademark, not a typo, but it is usually displayed in smaller letters so that you may not notice
    Reply
  • chikatana
    how come RAM = ROM
    Reply
  • chikatana
    example of microSDTM:

    https://www.amazon.it/Sandisk-microSDTM-MicroSD-memory-card/dp/B000H3E33A
    Reply
  • AgentLozen
    chikatana said:
    TM = trademark, not a typo, but it is usually displayed in smaller letters so that you may not notice

    Ohhhh. I see it now. Thank you.
    Reply
  • bit_user
    20798887 said:
    You can get the Rift for $400... Too expensive for a Daydream headset.
    Not only does Rift require a fairly powerful PC, but it also tethers you and confines you to a fairly small space.

    This should enable multi-user experiences in a large room or parking lot, for example. That's a game-changer. And the price is in the realm of a video game console (although it'll probably have a lot fewer quality titles you'll want to play, in the near term). Maybe another Pokemon Go-type craze could really see these things take off.
    Reply
  • bit_user
    20799248 said:
    how come RAM = ROM
    Yes, clearly that should be RAM.
    Reply