SIGGRAPH 2013: Scott Metzger, The Foundry, and Nvidia Demonstrate the Rise Project

At SIGGRAPH 2013 in Anaheim, CA, VFX artist and supervisor Scott Metzger used The Foundry's Mari and Modo to demonstrate a 3D scene reconstruction process using data derived from HDRI source images and LIDAR data.

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  • eodeo
    It is more like a software/hardware commercial and less like a tech feat, but still fairly impressive.

    Thank you for sharing this!
    Reply
  • rwinches
    What's with the hair? Really? Really?
    Cool SW though.
    Reply
  • warezme
    Sorry, I was distracted by George McFly.
    Reply
  • Draven35
    Still waiting for some more technical specs, but we're talking major texture loads (remember, the textures are all HDRI)
    Reply