PlayStation 5 Doesn't Support 1440p Resolution or Running PS5 Games Off a USB Drive

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PlayStation 5

PlayStation 5 (Image credit: Sony)
Zhiye Liu
News Editor, RAM Reviewer & SSD Technician

Zhiye Liu is a news editor, memory reviewer, and SSD tester at Tom’s Hardware. Although he loves everything that’s hardware, he has a soft spot for CPUs, GPUs, and RAM.

  • InvalidError
    I don't see why anyone should be surprised that a gaming console intended for living room entertainment won't support a bastard in-between resolution that exists in practically no living room whatsoever. It was the same thing in the run-up to 1080p: once 1080p became available at almost the same price as lower in-between resolution, practically all of the in-between resolutions went extinct from store shelves.

    1440p was nothing more than a temporary nugget for enthusiasts. Normal people who are the bulk of the console audience are jumping straight from 1080p to 4k.
    Reply
  • saunupe1911
    InvalidError said:
    I don't see why anyone should be surprised that a gaming console intended for living room entertainment won't support a bastard in-between resolution that exists in practically no living room whatsoever. It was the same thing in the run-up to 1080p: once 1080p became available at almost the same price as lower in-between resolution, practically all of the in-between resolutions went extinct from store shelves.

    1440p was nothing more than a temporary nugget for enthusiasts. Normal people who are the bulk of the console audience are jumping straight from 1080p to 4k.

    This is 100% not true. 1440p are now THE most common monitors in use! 1440p targeted GPUs are some of the best selling GPUs in the game. There's no excuse for lack of 1440p support. None!
    Reply
  • InvalidError
    saunupe1911 said:
    This is 100% not true. 1440p are now THE most common monitors in use! 1440p targeted GPUs are some of the best selling GPUs in the game. There's no excuse for lack of 1440p support. None!
    You wrote it yourself: MONITOR.

    Normal people install their CONSOLES in their living room where they are typically hooked up to TVs. How many 1440p TVs are out there? Practically none, so it makes very little sense to bother with an oddball in-between resolution.

    Also, 1080p is still 66% of people's primary monitor resolution vs 7% for 1440p on the Steam survey.
    Reply
  • Blacksad999
    Kind of odd to exclude it, as it wouldn't have taken all that much effort to implement it. I spent $1000 on a great 1440p Ultrawide monitor, and rarely use my TV for pretty much anything.
    Reply
  • InvalidError
    Blacksad999 said:
    Kind of odd to exclude it, as it wouldn't have taken all that much effort to implement it.
    It is one more resolution that game developers have to tweak the game for to guarantee that it performs as expected under all circumstances since consoles don't give players much control over graphics beyond output resolution and refresh rate. On PC where there are nearly as many different component combinations as there are people out there, the responsibility to decide what resolution and details may need to be sacrificed to achieve whatever each player's acceptable performance and detail levels are is left to the players themselves since it is would be impossible for developers to do it for them.

    I can easily see why Sony may have no interest in bothering with in-between resolutions.
    Reply
  • eklipz330
    this is dumb. they'll probably patch it in.

    yeah, only about 5% of people will connect their console to their monitor, but this is a really, really stupid oversight. 5% isn't anything to scoff at.
    Reply
  • King_V
    Blacksad999 said:
    Kind of odd to exclude it, as it wouldn't have taken all that much effort to implement it. I spent $1000 on a great 1440p Ultrawide monitor, and rarely use my TV for pretty much anything.
    Wait, 1440p ultrawide? That's 3440x1440. Aspect ratio of about 21:9

    1440p is 2560x1440, and thus has an aspect ratio of 16:9 (as are TVs in general as far as I'm aware).

    Do any consoles support ultrawide?
    Reply
  • saunupe1911
    InvalidError said:
    You wrote it yourself: MONITOR.

    Normal people install their CONSOLES in their living room where they are typically hooked up to TVs. How many 1440p TVs are out there? Practically none, so it makes very little sense to bother with an oddball in-between resolution.

    Also, 1080p is still 66% of people's primary monitor resolution vs 7% for 1440p on the Steam survey.

    Almost all 2020 TCL, Samsung, Vizio, Sony, and LG TVs support 1440p 60z and in some cases 1440p 120hz. A ton of companies included 1440p in preparation for the consoles...even the TCL that have HDMI 2.0!

    Man you really need to go back and do your research. Use Rtings.com as a quick reference.
    Reply
  • Blacksad999
    InvalidError said:
    It is one more resolution that game developers have to tweak the game for to guarantee that it performs as expected under all circumstances since consoles don't give players much control over graphics beyond output resolution and refresh rate. On PC where there are nearly as many different component combinations as there are people out there, the responsibility to decide what resolution and details may need to be sacrificed to achieve whatever each player's acceptable performance and detail levels are is left to the players themselves since it is would be impossible for developers to do it for them.

    I can easily see why Sony may have no interest in bothering with in-between resolutions.

    Considering pretty much everything on the PS5 will be ported to PC, aside from the obvious Sony Exclusives, most developers are already implementing this resolution anyway when making the game.
    Reply
  • InvalidError
    saunupe1911 said:
    Almost all 2020 TCL, Samsung, Vizio, Sony, and LG TVs support 1440p 60z and in some cases 1440p 120hz. A ton of companies included 1440p in preparation for the consoles...even the TCL that have HDMI 2.0!

    Man you really need to go back and do your research. Use Rtings.com as a quick reference.
    Supporting 1440p input does not make the TVs 1440p and feeding 1440p to a 4k TV means the TV has to re-scale input, which introduces extra latency and likely worse artifacts than the console's own 4k upscaling.
    Reply