Looking ahead to Intel's 925XE chipset and FSB1066
Features
published
Benchmarks And Settings
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Benchmarks and SettingsOpenGL | |
---|---|
Quake III Team Arena | Version 1.321280x1024 - 32 bitTimedemo1 / demo thg3"custom timedemo"Graphics detail = High Quality |
WolfensteinEnemy Territory | Version: 2.56 (Patch V 1.02)1280 x 1024 - 32 bittimedemo 1 / demo demo4Geometric detail = highTexture detail = high |
DirectX 8 | |
Comanche 4 Demo | Version: 1.0.1.181280 x 1024 - 32 bitautio = off |
Unreal Tournament 2004 | Version: 32041280 x 1024 / 32 bit / Audio = offTHG8-assault-single |
DirectX 9 | |
3DMark 2003 | Version 3.4.01024 x 786 - 32 bitGraphics and CPU Default Benchmark |
Video | |
Mainconcept MPEG Encoder | Version: 1.4.21.2 GB DV to MPEG II(720x576, Audio) converting |
Auto Gordian Knot | Version: 1.45b |
DivX 5.1.1 Pro | Audio = AC3 6ch |
XviD 1.0.1 Final | Custom size = 100 MBResulution settings = Fixed width (640)Codec = XviD and DivX 5Audio = CBR MP3, kbps 192 |
Audio | |
Lame MP3 | Version 3.96Wave 17:14 minutes (182 MB) to mp332 - 320 kbitVBR = level 3 |
Applications | |
Winrar | Version 3.30283 MB, 246 FilesCompression = BestDictionary = 4096 kB |
Cinema 4D XL 8 | Version 8.503 |
Maxon Computer | Rendering in 1028 x 1024, "ship_dirt" |
LIUtilities | 650 MB wave file |
WinBackup 1.84 | 256 Bit DES encryption |
Synthetic | |
PCMark 2004 Pro | Version: 1.2.0CPU and Memory Tests |
SiSoftware Sandra 2004 | Version 2004.10.9.89CPU Test = MultiMedia / CPU ArithmeticMemory Test = Bandwidth Benchmark |
Wstream | Version: 5 |
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