FarCry Patch v1.2 With Shader Model 3.0
Features
By Lars Weinand
published Level: Cooler - Flashlight: On
For the benchmarks with the flashlight enabled, we used the same time demos described above. For reference, we're also including the results with the flashlight turned off, shown here as the dark gray bar.
Upper value (light green) = SM 3.0, lower value = SM 2.0.
Turning the flashlight on costs the GeForce 6800 Ultra much less performance (9%) than the X800 XT PE (18%).
Upper value (light green) = SM 3.0, lower value = SM 2.0.
With FSAA and AF enabled, the performance is nearly identical on both cards. Once again, SM 3.0 has a very positive impact on the GeForce 6800 Ultra's performance.
Stay On the Cutting Edge: Get the Tom's Hardware Newsletter
Get Tom's Hardware's best news and in-depth reviews, straight to your inbox.
Current page: Level: Cooler - Flashlight: On
Prev Page Level Cooler Next Page Level: Volcano - Flashlight: OnMore about gpus
No comments yet
Comment from the forums