Full Review NVIDIA's new GeForce256 'GPU'
Features
By Thomas Pabst
published The Benchmark Results - TreeMark
We ran the benchmark in two versions, the 'simple' version, using only 35,820 polygons/frame, a depth level of 5, 4 lights and it runs at 1024x768x16 in full screen mode. The 'complex' version uses 128080 polygons/frame, a depth level of 8 and 6 light sources. It also runs at 1024x768x16 in full screen.
You can see how much higher GeForce scores due to its transform and lighting engine; it's about 5 times faster than TNT2 Ultra.
In the complex scene GeForce scores even six times as high as TNT2 Ultra.
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