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Floating Point Calculation Performance
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3DStudioMAX - WindowsNT4
Header Cell - Column 1
Header Cell - Column 2
(Pictures Rendered per/hour)
Header Cell - Column 4
CPU
PR/h
Row 0 - Cell 2
CPU
PR/h
Pentium III 500
47
Row 1 - Cell 2
Athlon 500
68
Pentium III 500E
49
Row 2 - Cell 2
Row 2 - Cell 3
Row 2 - Cell 4
Pentium III 533B
50
Row 3 - Cell 2
Row 3 - Cell 3
Row 3 - Cell 4
Pentium III 533EB
52
Row 4 - Cell 2
Row 4 - Cell 3
Row 4 - Cell 4
Pentium III 550
52
Row 5 - Cell 2
Athlon 550
75
Pentium III 550E
54
Row 6 - Cell 2
Row 6 - Cell 3
Row 6 - Cell 4
Pentium III 600
57
Row 7 - Cell 2
Athlon 600
82
Pentium III 600B
56
Row 8 - Cell 2
Row 8 - Cell 3
Row 8 - Cell 4
Pentium III 600E
59
Row 9 - Cell 2
Row 9 - Cell 3
Row 9 - Cell 4
Pentium III 600EB
59
Row 10 - Cell 2
Row 10 - Cell 3
Row 10 - Cell 4
Pentium III 650
64
Row 11 - Cell 2
Athlon 650
88
Pentium III 667
65
Row 12 - Cell 2
Row 12 - Cell 3
Row 12 - Cell 4
Pentium III 700
69
Row 13 - Cell 2
Athlon 700
95
Pentium III 733
72
Row 14 - Cell 2
Row 14 - Cell 3
Row 14 - Cell 4
Pentium III 750 (overclocked)
74
Row 15 - Cell 2
Athlon 750 (overclocked)
103
Row 16 - Cell 0
Row 16 - Cell 1
Row 16 - Cell 2
Kryotech Cool Athlon 800
109
Row 17 - Cell 0
Row 17 - Cell 1
Row 17 - Cell 2
Kryotech Cool Athlon 900
120
Not much has changed in the pure floating point performance from Katmai to Coppermine. Athlon is still way ahead of its pursuers from Intel. Coppermine hasn't got the slightest chance. If you need to run a lot of rendering or other floating point intensive software, Athlon is the only sensible choice.
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