Memory Scaling, AMD's Trinity APUs, And Game Performance
When it comes to gaming, the integrated Radeon on AMD's Trinity architecture crushes the HD Graphics 4000 engine native to Intel's fastest Ivy Bridge CPU. But we want to make a good thing better. How much does fast memory help boost an APU's performance?
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Test System And Benchmarks
| Test System Configuration | |
|---|---|
| APU | AMD A10-5800K (Trinity): 3.8 GHz Base, Up to 4.2 GHz via Turbo Core, 8 MB Shared L3 Cache, Socket FM2 |
| Motherboard | Asus F2A85-V Pro, BIOS 5109 (10/16/2012) |
| CPU Cooler | Sunbeamtech Core-Contact Freezer w/Zalman ZM-STG1 Paste |
| RAM | G.Skill F3-2133C9D-8GAB (8 GB), DDR3-2133 CAS 9-11-10-28, Tested Stock, 2400 (10-12-11-30), 1866 (8-10-9-26), 1600 (7-9-8-24) |
| Graphics | AMD Radeon HD 7660D Integrated GPU |
| Hard Drive | Samsung 470 Series MZ5PA256HMDR, 256 GB SSD |
| Sound | Integrated HD Audio |
| Network | Integrated Gigabit Networking |
| Power | Seasonic X760 SS-760KM: ATX12V v2.3, EPS12V, 80 PLUS Gold |
| Software | |
| OS | Microsoft Windows 8 Professional RTM x64 |
| Graphics | AMD Catalyst 12.10 |
Asus gives AMD users access to Intel XMP memory overclocking profiles through its D.O.C.P. setting.
Asus motherboards also do a great job of automatically compensating secondary and tertiary timings in response to manual DRAM multiplier changes. That saves us a lot of time and guesswork, making its F2A85-V Pro our top pick.
| 3D Game Benchmarks and Settings | |
|---|---|
| Aliens Vs. Predator | Using AvP Tool v 1.03, SSAO/Tesselation/Shadows On Test Set 1: High Textures, No AA, 4x AF Test Set 2: Very High Textures, 4x AA, 16x AF |
| Battlefield 3 | Campaign Mode, "Going Hunting" 90-Second Fraps Test Set 1: Medium Quality Defaults (No AA, 4x AF) Test Set 2: Ultra Quality Defaults (4x AA, 16x AF) |
| F1 2012 | Steam version, in-game benchmark Test Set 1: High Quality Preset, No AA Test Set 2: Ultra Quality Preset, 8x AA |
| The Elder Scrolls V: Skyrim | Update 1.7, Celedon Aethirborn Level 6, 25-Second Fraps Test Set 1: DX11, High Details No AA, 8x AF, FXAA enabled Test Set 2: DX11, Ultra Details, 8x AA, 16x AF, FXAA enabled |
| Metro 2033 | Full Game, Built-In Benchmark, "Frontline" Scene Test Set 1: DX11, High, AAA, 4x AF, No PhysX, No DoF Test Set 2: DX11, Very High, 4x AA, 16x AF, No PhysX, DoF On |
| Synthetic Benchmarks and Settings | |
| 3DMark 11 | Version: 1.0.3.0, Benchmark Only |
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Wisecracker Thanks.Reply
The question is ... does the performance with higher speed memory continue to scale as the *SIMD Engine Array* is over-clocked.
Inquiring minds would like to know ...
-
Onus ReplyAnd there were a few games where the faster memory was required simply to break us into our minimally-accepted 40 FPS average.
Right there. An APU is not a top-tier gamer, so incremental improvement really matters. I could not care less about going from 60FPS to 80FPS, but 30FPS to 40FPS, the same relative improvement, is a really big deal. -
slomo4sho slomo4shoI would really like to see some 5760x1080 benchmarks.Reply
Individuals who would use faster memory for gaming are likely to want to push their mid/high range card to the limits, do you plan on doing a similar piece for AMD CPUs as you did in the Intel article "Does Memory Performance Bottleneck Your Games?"
Also, I would like to see a Nvidia card at play as well. Maybe a 650 Ti or 660 Ti? In addition, it wold be nice to see the memory scaling difference between AMD and Nvidia GPUs in a single review.
Thanks. -
merikafyeah esreverCan't wait to see what DDR4 can do for APUs.Considering how DDR3-2400 is only a tiny fraction better than DDR3-2133, it's safe to assume memory stops being the bottleneck around that point. DDR4 will not noticeably improve performance or even power consumption as memory consumes almost negligible amounts of electricity to begin with.Reply
It's back to looking at better GPUs and CPUs for better performance.
Bpttleneck hierarchy has always been GPU>CPU>RAM.
The CPU has always been more reliant on the RAM than the GPU but an APU is basically a GPU+CPU in one, so RAM is more important, but as we've seen, only up to DDR3-2133. After that diminishing returns skyrocket. -
jubas slomo4shoAlso, I would like to see a Nvidia card at play as well. Maybe a 650 Ti or 660 Ti? In addition, it wold be nice to see the memory scaling difference between AMD and Nvidia GPUs in a single review.I didn't know that nVidia made APU's?Reply
The more you know... /rollseyes/ -
de5_Roy quite promising performance from trinity.Reply
still, 15 gb/s out of ddr3 2400 ram is just sad. i expect amd to improve in the next gen apus. the igpus deserve the extra memory bandwidth.
i wonder how cpu overclocking (along with igpu and ram oc) affect the games like skyrim, starcraft and f1. those seemed more memory sensitive.
