Valve Steam Machine review: Couch gaming unboxed, but not always at 4K

The $1,049 starting price, while fair for comparable PC hardware, may limit its appeal to devoted Steam fans.

Valve Steam Machine
(Image credit: © Tom's Hardware)

Tom's Hardware Verdict

The Steam Machine is a nice device for Steam Deck owners who want to have a more powerful system to play their games at home, but you won't get the strongest performance that PCs can offer, and there are some bugs that Valve is still ironing out.

Pros

  • +

    Small size is unobtrusive

  • +

    Built-in Steam Controller receiver

  • +

    SteamOS and all of the benefits it brings

  • +

    Strong port selection for the size

  • +

    Easy to access internal SSD

Cons

  • -

    Hardware is already aging

  • -

    Some bugs

  • -

    Price, while competitive, will disappoint many

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For a long time, the best gaming PCs were relegated to desks. Under the TV has long been the realm of the console, even if some, myself included, have hooked midtowers up to their living room screens. Valve's Steam Machine is an attempt to bridge that gap, letting people who play games on their rigs and on their handhelds also play comfortably on the couch.

The hardware isn't brand new. Like the Steam Deck, Valve has turned to AMD for semi-custom chips using some older technologies. In the case of newer, intensive games, this makes the Steam Machine a 1080p or 1440p computer, though it can support 4K on older games and in some cases with FSR.

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Andrew E. Freedman
Senior Editor

Andrew E. Freedman is a senior editor at Tom's Hardware focusing on laptops, desktops and gaming. He also keeps up with the latest news. A lover of all things gaming and tech, his previous work has shown up in Tom's Guide, Laptop Mag, Kotaku, PCMag and Complex, among others. Follow him on Threads @FreedmanAE and BlueSky @andrewfreedman.net. You can send him tips on Signal: andrewfreedman.01

  • gggplaya
    I don't really see the point of this. If the wattage is going to be this limited, you might as well get a laptop with similar performance and price. The main reasons for a desktop are high wattage and thermal limits which allow for alot more power and clock speeds.

    On a desktop you can also upgrade and swap components as time moves on, but that would be hard to do with this mini steam machine build, so it's no better than a laptop in that regard.

    Plenty of deals for RTX 5060 laptops for a similar price of $1000-$1300. BJ's Wholesale club has the MSI Cyborg 17 for $999 with the same 16Gb of Ram and 512GB SSD with an RTX 5060.
    Reply
  • TerryLaze
    gggplaya said:
    I don't really see the point of this.
    Nobody saw the point of the steamdeck either...
    Reply
  • ezst036
    This little machine changes everything.

    Its easier to use than a console and its Linux at that. No wonder Sony has been so frightened that it keeps changing its positions on exclusives.
    Reply
  • dva852
    gggplaya said:
    I don't really see the point of this.
    It's not for DIYers. But DIYers aren't the audience.
    gggplaya said:
    If the wattage is going to be this limited, you might as well get a laptop with similar performance and price.
    Different use case, ergonomics. Ditto for comparable-spec desktop PCs.

    Steam Machine (SM) is basically a dedicated gaming appliance that allows seamless turnkey gaming, without having to deal with Windows overhead or hassle.

    It's most comparable to other gaming consoles. But in the same vein, you can't compare $/perf, because each has its own gaming ecosystem. It's like comparing Macs vs PCs. $/perf is a moot point.

    SM was never going to have cutting-edge HW. The main gripe about it is pricing, which would be more valid if we weren't in such a crazy market with sky-high prices for everything. You're basically asking SM to be the exception to the current reality. But reality is reality.

    Looking beyond the immediate $/perf aspect, the more appealing aspect is that PC gaming on Linux is becoming more mainstream. We should all root for SM to be a success, if not this gen, then the next.
    Reply
  • gggplaya
    TerryLaze said:
    Nobody saw the point of the steamdeck either...

    That's not true, I like the steamdeck. Just wish it had more power, but eventually when it does it'll be great.
    Reply
  • gggplaya
    dva852 said:
    Different use case, ergonomics. Ditto for comparable-spec desktop PCs.
    The ergonmics are the same. A laptop plugs into a monitor, keyboard and mouse the same as the steamdeck does.

    dva852 said:
    Looking beyond the immediate $/perf aspect, the more appealing aspect is that PC gaming on Linux is becoming more mainstream. We should all root for SM to be a success, if not this gen, then the next.

    Gaming should be more mainstream on linux, but a laptop would be more versatile in a dual use role for gaming and normal computer tasks, for the same amount of money. To spend that much money on this doesn't make sense. If it were more like $700, it would make sense.

    But also, why not build it a little bigger and let it stretch it's legs. with better cooling so you can go even higher in wattage. Unless they're buying the most poorly binned chips that can't hit good clock speeds.
    Reply
  • dva852
    gggplaya said:
    The ergonmics are the same. A laptop plugs into a monitor, keyboard and mouse the same as the steamdeck does.
    By ergonomics, I mean the overall experience. A gaming console/appliance is a completely different gaming experience than on a laptop PC, hence why both exist.

    You're coming from the perspective of a PC gamer who are used to playing games on a (Windows) PC. "Casual" (non-tech) gamers are a different breed. More importantly, they're in the majority.

    You probably aren't convinced. Words on a page have weak conveying power. A video, then,

    Huw11M9aaMkView: https://youtube.com/watch?v=Huw11M9aaMk
    gggplaya said:
    If it were more like $700, it would make sense.
    We should all be adult enough not to indulge in such infantile wishful thinking, that companies should sell products at a loss for it to make "sense" for us.

    That said, SteamOS is reported to be an open platform, so conceivably other vendors can offer same specs for lower cost. Let's hope for that.
    Reply
  • gggplaya
    dva852 said:
    By ergonomics, I mean the overall experience. A gaming console/appliance is a completely different gaming experience than on a laptop PC, hence why both exist.

    You're coming from the perspective of a PC gamer who are used to playing games on a (Windows) PC. "Casual" (non-tech) gamers are a different breed. More importantly, they're in the majority.

    You probably aren't convinced. Words on a page have weak conveying power. A video, then,

    Huw11M9aaMkView: https://youtube.com/watch?v=Huw11M9aaMk

    That's called UX (User Experience) not really ergonomics. It's akin to a console. But Millennials and younger all know how to use a computer. Don't treat people like they're too stupid to use a computer. I'm not buying the whole, it needs to just boot up into a game just like a console aspect. I don't think people really care if they launch from windows or launch from a console.

    dva852 said:
    We should all be adult enough not to indulge in such infantile wishful thinking, that companies should sell products at a loss for it to make "sense" for us.

    No one is saying to take a loss. The specs on this system are not really much different from a PS5 or Xbox, yet costs twice as much. Granted, it's on a newer node than PS5 or Xbox, the CU count is lower than even the base PS5. It has 28CU instead of 36 in the PS5. The PS5 base model without a disc drive was $400, but is now $600 due to SSD and RAM prices. However, it has a larger nearly 1TB SSD instead of 512GB in the Steam Machine. The PS5 has 8 cores and 16 threads as opposed to the 6 core and 12 threads of the Steam Machine. Granted the Steam Machine is on a newer node and runs at a higher clock speed. Even on an older node, the PS5 does more terflops than the Steam Machine. So I don't think that justifies the extra price.

    Sure the PS5 has economies of scale going for it. But the assumption, as with the stead deck, is that Valve is buying poorly binned chips from AMD to get a better discount at a lower volume than playstation or Xbox. No one is really sure if Sony or Microsoft is taking a loss on consoles and making up for it in game sales, but Steam also has a dedicated store which they make money from the console as well.
    Reply
  • -Fran-
    It's a great lil' thing at a very unfortunate price due to global shenanigans.

    Other than the form factor, I don't see anything in the GabeCube that would make someone say "I definitely need it". This is a hard "want", but impossible to justify of something resembling a "need".

    This is a PC, first and foremost, so if you're curious about the experience then build second hand, buy cheap (new) and slap Bazzite or CachyOS or, even better, see if you can install the current version of SteamOS (since they released it) in whatever you can assemble. As you can see in the raw numbers, surpassing this hardware is absolutely trivial, so the only two selling points are Ecosystem (Valve support, not trivial plus) and Form Factor (I really like the Cube shape XD).

    Thanks for the really good review!

    EDIT: Something I forgot to mention and it's important. It's being reported that Valve is shipping some GabeCubes with 1x16GB module and some with 2x8GB, which implies performance differences that may be significant for some fames (Spidermaaaaaaaaaan).

    EDIT2: Ok, the GabeCube has a few aces under its sleeve: multiple antennas for the controllers (2xWiFi, 1xBT, 1xSteamController), which is not a trivial thing to do in a regular PC build. The second one is the really good implementation of the controller remote wake up for it. Two very console-like features they're not easy/cheap to replicate on a PC. Well, the remote wake can be done with BT, but ugh. BT controllers are yucky.

    Regards.
    Reply
  • thestryker
    The pricing is unfortunately about what I expected because Valve wasn't going to subsidize anything. If they can maintain a supply chain, which is sounds like they're already having problems with, at least this pricing shouldn't change much over time.

    One thing not noted here that I caught in GN's reporting is that Valve is selling this with random memory configurations. You might get 1x 16GB or 2x 8GB because their sourcing is so bad, but they're claiming that the performance isn't notably different. That means none of the reviews are actually guaranteed to be representative of real world performance. GN has said they will be testing this configuration later to verify what the performance looks like.
    Reply